Personal | 2022 – 2023 Incrementum explores the interfaces between nature and the urban geography of East London. It contrasts and juxtaposes rigid, unmoving structures with the natural forms which are constantly fighting to reclaim their space in the landscape.
Project Archives
Malus Navis
2021 – Short Film – Director and 3D Lead – CG Supervision, Clouds, Rain FX, Water FX, Atmospherics, Lighting and Rendering Malus Navis is a short film worked on by a team of nine artists at Escape Studios over almost four months. As director I was responsible for the original concept and overall supervision ofContinue reading “Malus Navis”
Once Familiar
2020 – Short Film – FX Artist – Dirt FX, lighting and rendering A small team comprised of third and fourth year students at Escape Studios worked on the VFX for Once Familiar, a short supernatural thriller set in a forest, created by MA students at Goldsmiths, University of London. Our work focused on theContinue reading “Once Familiar”
Slushy
2020 – Animated Short – 3D Lead – Character shader, FX, lighting and rendering Slushy is an animated short film worked on by a joint team of animators and VFX artists at Escape Studios over about three months. As 3D lead I was responsible for overseeing and managing the whole 3D pipeline, which involved closeContinue reading “Slushy”
Helicopter Flares
This was a personal project featuring a helicopter dropping countermeasure flares over desert terrain. A single fully CG shot with terrain elements and procedural rocks made in Houdini, flares created with the sparse pyro solver and rendered using Arnold.