When working on a short film which needed some large scale, art direct-able storm cloud vortex elements, I began looking … More
Author: Jamie Stokes
Procedural Rock Generator
For a personal project I found myself creating simple rocks to be scattered onto a terrain. I found an excellent … More
Transferring Velocity Data From Houdini to Maya
As stated in the Arnold documentation: By default, MtoA will not motion blur an alembic cache of a mesh that … More