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Jamie Stokes

Jamie Stokes

FX Artist

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Author: Jamie Stokes

Deforming Cloud Noise Tool

When working on a short film which needed some large scale, art direct-able storm cloud vortex elements, I began looking … More

Clouds, Houdini, Tool, VFX, Volumes

Procedural Rock Generator

For a personal project I found myself creating simple rocks to be scattered onto a terrain. I found an excellent … More

Houdini, Modeling, Procedural, Tool, VFX

Transferring Velocity Data From Houdini to Maya

As stated in the Arnold documentation: By default, MtoA will not motion blur an alembic cache of a mesh that … More

Flip, Houdini, Maya, Notes, Tool, VFX

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About Me

I’m Jamie Stokes, a third-year VFX student at Escape Studios. I’ve worked on projects covering a wide range of disciplines, and am now working to specialise in 3D VFX and FX.

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